Wrapping



For Out-Of_range pixels
    GL_REPEAT
      Repeats the texture
[Wrapping]

GL_TEXTURE_BORDER_COLOR
    GL_CLAMP
      Repeats the value interpolated at
      the edge (50%) with BORDER_COLOR
    GL_CLAMP_TO_BORDER_SGIS
      Repeats constant BORDER_COLOR
    GL_CLAMP_TO_EDGE_SGIS*
      Repeats constant edge color
      NO sampled BORDER_COLOR